Evaluate one position on a persistent engine, waiting for the result
Source:R/fct_engine_session.R
engine_session_eval.RdThe counterpart to engine_session_analyse(): a bounded, blocking search
for callers that need a number now rather than a stream of improving ones.
Scoring the moves of a live game needs exactly that - one figure per
position, cheap enough to run as the game goes on.
Arguments
- sess
An engine session from
engine_session_start().- fen
The position to evaluate.
- movetime_ms
Thinking time.